Demo's back!


Hey all, happy to say the demo has returned and it's better than ever (though still not quite perfect). You can download and check out anywhere from 10-30 minutes of the gameplay I've been working on. Since you're getting in at the pre-alpha stage, there's going to be some rough edges here and there, so don't expect it to go for *too long* before you spot a bug.

As for what I've been doing, here's the list:

-Plenty of art touchups, revamps, redraws, etc

-tightened combat

-tightened room detection

-colony bounds torch network (you'll see- its not that complicated)

-pathfinding revamp

-RAIDS are now functional (and will completely wreck you if you're unprepared)

- split the town board into banner and town board

- tutorial is totally new, more polished and in depth

-increased RMB click and hold transparency because it was hard to see through the trees

-did many, many playtests of the first 5-10 minutes to make sure we're good to go for the demo

-as ever, 80% of the work I've done is all behind the scenes stuff you're never going to notice or care about. But trust me, it's important :)


Thanks to everyone following the project and special thanks to my first donor! Solo game development is a long and often fairly expensive process, so I appreciate all the help given. 


PS: Steam page will be up very soon- they denied me for my picture resolutions, so I've resubmitted and we're back to waiting

Files

Endless Vine Build 0.0.19.rar 175 MB
Dec 04, 2024

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